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C++ / D3D Color's / D3D Renkler'i

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Legendery Mabel

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Merhabalar
Sizlere D3D Base Yapımında Kullanabileceğiniz Renk Kodlarını Vereceğim.

Renkler Aşşağıdadır Kullanabilirsiniz.

C++:
 GenerateTexture(Aygıt, &texGreen , D3DCOLOR_ARGB(255,0,255,0));
     GenerateTexture(Aygıt, &texRed , D3DCOLOR_ARGB(255,255,0,0));
     GenerateTexture(Aygıt, &texBlue , D3DCOLOR_ARGB(255,0,0,255));
     GenerateTexture(Aygıt, &texOrange , D3DCOLOR_ARGB(255,255,165,0));
     GenerateTexture(Aygıt, &texYellow , D3DCOLOR_ARGB(255,255,255,0));
     GenerateTexture(Aygıt, &texPink , D3DCOLOR_ARGB(255,255,192,203));
     GenerateTexture(Aygıt, &texCyan , D3DCOLOR_ARGB(255,0,255,255));
     GenerateTexture(Aygıt, &texPurple , D3DCOLOR_ARGB(255,160,32,240));
     GenerateTexture(Aygıt, &texBlack , D3DCOLOR_ARGB(255,0,0,0));
     GenerateTexture(Aygıt, &texWhite , D3DCOLOR_ARGB(255,255,255,255));
     GenerateTexture(Aygıt, &texSteelBlue , D3DCOLOR_ARGB(255,33,104,140));
     GenerateTexture(Aygıt, &texLightSteelBlue, D3DCOLOR_ARGB(255,201,255,255));
     GenerateTexture(Aygıt, &texLightBlue , D3DCOLOR_ARGB(255,26,140,306));
     GenerateTexture(Aygıt, &texSalmon , D3DCOLOR_ARGB(255,196,112,112));
     GenerateTexture(Aygıt, &texBrown , D3DCOLOR_ARGB(255,168,99,20));
     GenerateTexture(Aygıt, &texTeal , D3DCOLOR_ARGB(255,38,140,140));
     GenerateTexture(Aygıt, &texLime , D3DCOLOR_ARGB(255,50,205,50));
     GenerateTexture(Aygıt, &texElectricLime , D3DCOLOR_ARGB(255,204,255,0));
     GenerateTexture(Aygıt, &texGold , D3DCOLOR_ARGB(255,255, 215, 0));
     GenerateTexture(Aygıt, &texOrangeRed , D3DCOLOR_ARGB(255,255,69,0));
     GenerateTexture(Aygıt, &texGreenYellow , D3DCOLOR_ARGB(255,173,255,47));
     GenerateTexture(Aygıt, &texAquaMarine , D3DCOLOR_ARGB(255,127,255,212));
     GenerateTexture(Aygıt, &texSkyBlue , D3DCOLOR_ARGB(255,0,191,255));
     GenerateTexture(Aygıt, &texDarkYellow , D3DCOLOR_ARGB(255,255,204,0));
     GenerateTexture(Aygıt, &texLightYellow , D3DCOLOR_ARGB(255,255,255,153));
     GenerateTexture(Aygıt, &texSlateBlue , D3DCOLOR_ARGB(255,132, 112, 255));
     GenerateTexture(Aygıt, &texCrimson , D3DCOLOR_ARGB(255,220,20,60));
     GenerateTexture(Aygıt, &texDarkOliveGreen, D3DCOLOR_ARGB(255,188,238,104 ));
     GenerateTexture(Aygıt, &texPaleGreen , D3DCOLOR_ARGB(255,154,255, 154));
     GenerateTexture(Aygıt, &texDarkGoldenRod , D3DCOLOR_ARGB(255,255, 185, 15 ));
     GenerateTexture(Aygıt, &texFireBrick , D3DCOLOR_ARGB(255,255,48,48));
     GenerateTexture(Aygıt, &texDarkBlue , D3DCOLOR_ARGB(255,0,0,204));
     GenerateTexture(Aygıt, &texDarkerBlue , D3DCOLOR_ARGB(255,0,0,153));
 
L

Legendery Mabel

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