Delphi D3D9 Menu Class

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(****************************
 Unit    : clsMenuEngine
 Author  : Departure
 Not : Alıntıdır
****************************)
 
unit clsMenuEngine;
 
interface
 
uses  Windows, SysUtils, Variants, D3DX9, Direct3D9, DXTypes;
 
type
 TItems = packed record
  strName: PAnsiChar;
  bOn    : Boolean;
  bShowCheck: Boolean;
end;
 
Type
 TMenuEngine = Class
  Private
   pD3Ddev:  Direct3D9.IDirect3DDevice9;
   fMenuFont: D3DX9.ID3DXFont;
 
   bVisable: Boolean;
   iMenuX, iMenuY, iMenuW, iMenuH, iMenuItems: Integer;
   dwMenuBgColor, dwMenuBorderColor, dwCrossHairColor, dwTextColor: Dword;
 
   Function GetDevice():IDirect3DDevice9;
   function GetFont(): ID3DXFont;
   procedure DrawRectangle(iXleft, iYtop, iWidth, iHight: Integer; Color: Dword);
   procedure DrawRectangleAlpha(iXleft, iYtop, iWidth, iHight: Integer; Color: Dword);
   procedure DrawBorder();
   procedure DrawBorderAlpha();
   procedure DrawCheck( Color: Dword; x,  y: Integer);
   procedure DrawDash( Color: Dword; x,  y: Integer);
   procedure DrawPlus(Color: Dword; x, y: Integer);
   procedure DrawBox();
   procedure DrawBoxAlpha();
   procedure DrawText(const iLeft, iTop: Integer; szText: PAnsiChar);
 
  Public
   aItems: Array of TItems;
   Constructor Create( Left, Top, Width, Hight, Items: Integer; BGColor, BDColor, TXTColor: Dword);
   Destructor Destroy(); Override;
   Procedure Render();
   Procedure Reset(Const pDevice: IDirect3DDevice9);
   procedure DrawXhair();
   procedure MenuItemAdd( iIndex: Integer; szText: PAnsiChar; bOnOff: Boolean; bShowOnOff: Boolean = True);
 
   Property Direct3DDevice: Direct3D9.IDirect3DDevice9 read pD3Ddev write pD3Ddev;
 
 
 
   Property MenuLeft: Integer read iMenuX write iMenuX;
   Property MenuTop: Integer read iMenuY write iMenuY;
   Property MenuWidth: Integer read iMenuW write iMenuW;
   Property MenuHight: Integer read iMenuH write iMenuH;
   Property MenuItems: Integer read iMenuItems write iMenuItems;
 
   Property BackGroundColor: Dword read dwMenuBgColor write dwMenuBgColor;
   Property BorderColor: Dword read dwMenuBorderColor write dwMenuBorderColor;
   Property TextColor: Dword read dwTextColor write dwTextColor;
 
   Property XHairColor: Dword read dwCrossHairColor write dwCrossHairColor;
 
   Property Menuvisable: Boolean read bVisable write bVisable;
 
end;
 
implementation
 
{ TMenuEngine }
 
constructor TMenuEngine.Create( Left, Top,
  Width, Hight, Items: Integer; BGColor, BDColor, TXTColor: Dword);
begin
   MenuLeft:= Left; MenuTop:= Top; MenuWidth:= Width; MenuHight:= Hight;
   BackGroundColor:= BGColor; BorderColor:= BDColor; TextColor:= TXTColor;
   MenuItems:= Items;
   SetLength(aItems,MenuItems);
end;
 
destructor TMenuEngine.Destroy;
var
 i: Integer;
begin
  inherited Destroy();
  pD3Ddev:= Nil;
  fMenuFont:= Nil;
end;
 
procedure TMenuEngine.DrawBorder;
begin
   DrawRectangle(iMenuX, (iMenuY + iMenuH - 1), iMenuW, 1, dwMenuBorderColor);
   DrawRectangle(iMenuX, iMenuY, 1, iMenuH, dwMenuBorderColor);
   DrawRectangle(iMenuX, iMenuY, iMenuW, 1, dwMenuBorderColor);
   DrawRectangle((iMenuX + iMenuW - 1), iMenuY, 1, iMenuH, dwMenuBorderColor);
end;
 
procedure TMenuEngine.DrawBorderAlpha;
begin
   DrawRectangleAlpha(iMenuX, (iMenuY + iMenuH - 1), iMenuW, 1, dwMenuBorderColor);
   DrawRectangleAlpha(iMenuX, iMenuY, 1, iMenuH, dwMenuBorderColor);
   DrawRectangleAlpha(iMenuX, iMenuY, iMenuW, 1, dwMenuBorderColor);
   DrawRectangleAlpha((iMenuX + iMenuW - 1), iMenuY, 1, iMenuH, dwMenuBorderColor);
end;
 
procedure TMenuEngine.DrawBox;
begin
   DrawRectangle(iMenuX, iMenuY, iMenuW, iMenuH, dwMenuBgColor);
   DrawBorder;
end;
 
procedure TMenuEngine.DrawBoxAlpha;
begin
   DrawRectangleAlpha(iMenuX, iMenuY, iMenuW, iMenuH, dwMenuBgColor);
   DrawBorderAlpha;
end;
 
procedure TMenuEngine.DrawCheck(Color: Dword; x, y: Integer);
begin
  DrawRectangle( x,     y,     1, 3, Color );
    DrawRectangle( x + 1, y + 1, 1, 3, Color );
    DrawRectangle( x + 2, y + 2, 1, 3, Color );
    DrawRectangle( x + 3, y + 1, 1, 3, Color );
    DrawRectangle( x + 4, y,     1, 3, Color );
    DrawRectangle( x + 5, y - 1, 1, 3, Color );
    DrawRectangle( x + 6, y - 2, 1, 3, Color );
    DrawRectangle( x + 7, y - 3, 1, 3, Color );
end;
 
procedure TMenuEngine.DrawDash(Color: Dword; x, y: Integer);
begin
  DrawRectangle( x , y , 8, 3, Color );
end;
 
procedure TMenuEngine.DrawPlus(Color: Dword; x, y: Integer);
begin
   DrawRectangle( x , y , 7, 1, Color );
   DrawRectangle( x + 3 , y - 3 , 1, 7, Color );
end;
 
procedure TMenuEngine.DrawRectangle(iXleft, iYtop, iWidth, iHight: Integer; Color: Dword);
var
  d3dRectangle : D3DRECT;
begin
 
   d3dRectangle.x1:= iXleft;
   d3dRectangle.y1:= iYtop;
   d3dRectangle.x2:= iXleft + iWidth;
   d3dRectangle.y2:= iYtop + iHight;
 
   Direct3DDevice.Clear(1,@d3dRectangle, D3DCLEAR_TARGET or D3DCLEAR_ZBUFFER, Color, 0, 0);
end;
 
procedure TMenuEngine.DrawRectangleAlpha(iXleft, iYtop, iWidth, iHight: Integer; Color: Dword);
type
  tStruct = packed record
    x, y, z, rhw: Single;
    Color: dWord;
end;
procedure AssignVertex(var Vertex: tStruct; x, y, z, rhw: Single; Color: Dword);
 begin
   Vertex.x:= x; Vertex.y:= y; Vertex.z:= z;
   Vertex.Color:= Color;
 end;
var
  qV: array[0..3] of tStruct;
begin
 
   AssignVertex(qV[0], iXLeft, iYtop + iHight, 0.0, 0.0, Color);
   AssignVertex(qV[1], iXLeft, iYtop, 0.0, 0.0, Color);
   AssignVertex(qV[2], iXLeft + iWidth, iYtop + iHight, 0.0, 0.0, Color);
   AssignVertex(qV[3], iXLeft + iWidth, iYtop, 0.0, 0.0, Color);
 
   Direct3DDevice.SetRenderState(D3DRS_ALPHABLENDENABLE,1);
   Direct3DDevice.SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
   Direct3DDevice.SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
   Direct3DDevice.SetRenderState(D3DRS_FOGENABLE, 0);
 
   Direct3DDevice.SetFVF(D3DFVF_XYZRHW or D3DFVF_DIFFUSE);
   Direct3DDevice.SetTexture(0, Nil);
   Direct3DDevice.DrawPrimitiveUP(D3DPT_TRIANGLESTRIP,2,qV,SizeOf(tStruct));
 
end;
 
procedure TMenuEngine.DrawText(const iLeft, iTop: Integer;
  szText: PAnsiChar);
var
  d3dRectangle : D3DRECT;
begin
  d3dRectangle.x1:= ileft;
  d3dRectangle.y1:= itop;
  d3dRectangle.x2:= ileft + 130;
  d3dRectangle.y2:= itop + 10;
 
  fMenuFont.DrawTextA(nil, szText, -1, @d3dRectangle, 0{( DT_CALCRECT or DT_NOCLIP )}, dwTextColor);
 
end;
 
procedure TMenuEngine.DrawXhair;
var
  viewP: D3DVIEWPORT9;
  ScreenCenterX,ScreenCenterY: DWORD;
  d3dRectangle1,d3dRectangle2: D3DRECT;
begin
  // Get screen
  Direct3DDevice.GetViewport(viewP);
  ScreenCenterX:= ((viewP.Width div 2) - 1);
  ScreenCenterY:= ((viewP.Height div 2) - 1);
  //Set xhair params
  d3dRectangle1.x1:= ScreenCenterX-10;
  d3dRectangle1.y1:= ScreenCenterY;
  d3dRectangle1.x2:= ScreenCenterX+ 10;
  d3dRectangle1.y2:= ScreenCenterY+1;
  d3dRectangle2.x1:= ScreenCenterX;
  d3dRectangle2.y1:= ScreenCenterY-10;
  d3dRectangle2.x2:= ScreenCenterX+ 1;
  d3dRectangle2.y2:= ScreenCenterY+10;
  //Draw crosshair
  Direct3DDevice.Clear(1, @d3dRectangle1, D3DCLEAR_TARGET, XHairColor, 0,  0);
  Direct3DDevice.Clear(1, @d3dRectangle2, D3DCLEAR_TARGET, XHairColor, 0,  0);
end;
 
function TMenuEngine.GetDevice: IDirect3DDevice9;
begin
  Result:= Direct3DDevice;
end;
 
function TMenuEngine.GetFont: ID3DXFont;
begin
  Result:= fMenuFont;
end;
 
procedure TMenuEngine.MenuItemAdd(iIndex: Integer; szText: PAnsiChar;
  bOnOff: Boolean; bShowOnOff : Boolean = True);
begin
 aItems[pred(iIndex)].strName:= szText;
 aItems[pred(iIndex)].bOn:= bOnOff;
 aItems[pred(iIndex)].bShowCheck:= bShowOnOff;
end;
 
procedure TMenuEngine.Render;
var
 i: integer;
begin
   if MenuVisable then
    begin
     if MenuHight = 0 then
      MenuHight:= ((11 * MenuItems)+ 9);
     DrawBoxAlpha;
     for i:= 1 to MenuItems do
      begin
       If aItems[pred(i)].bShowCheck then
        begin
         TextColor:= $FF6746A3;
         DrawText(MenuLeft + 5,(MenuTop + 5 + (i*11) - 11)  , PChar(aItems[pred(i)].strName));
         if i = 2 then
          DrawPlus(XHairColor, (MenuLeft + MenuWidth) - 12 , (MenuTop + 5 + (i*11) - 11) + 2)
         else
         Case aItems[pred(i)].bOn of
          True: DrawCheck($EE00FF00, (MenuLeft + MenuWidth) - 12 , (MenuTop + 5 + (i*11) - 11) + 2);
          False: DrawDash($EEFF0000, (MenuLeft + MenuWidth) - 12 , (MenuTop + 5 + (i*11) - 11) + 2);
         end;
       end
       else
        begin
          TextColor:= $FFCB7018;
          DrawText(MenuLeft + 5,(MenuTop + 5 + (i*11) - 11)  , PChar(aItems[pred(i)].strName));
        end;
      end;
    end;
end;
 
procedure TMenuEngine.Reset(Const pDevice: IDirect3DDevice9);
begin
   if Direct3DDevice <>  pDevice then
    begin
     Direct3DDevice:= pDevice;
     fMenuFont:= nil;
    if fMenuFont = nil then
     D3DXCreateFont(Direct3DDevice,10, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH or FF_DONTCARE, 'Terminal', fMenuFont);
   end;
end;
 
end.
 
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