base olarak kullanabilirsiniz geliştirmeye açıktır.
önceki konudan bilenler bilir zaten ortalama bi emu
fazla söylenecek bir şey yok yaklaşık 10 saatimi aldı.
indir: link
## How It WorksVAC (usermode) uses **6 hooks** — 3 in lobby, 3 in-match — to monitor game processes. This bypass uses a **trusted launcher** to enter as an observer, then neutralizes all hooks using **memory copy comparison** and **strampoline trampolines**.
### Architecture
1. Trusted Launcher → Launch/attach as observer (bypass VAC init checks)
2. MCPY Engine → Read clean PE from disk, compare with memory
3. RVA Scanner → Find VA=?????? patterns for hook resolution
4. Strampoline Builder → Create clean function stubs in remote memory
5. Trampoline Engine → Detour VAC's 6 hooks through clean strampolines
6. Emulator Loop → Monitor for re-hooks and re-apply bypass
### VAC Hook Targets
| # | Context | Hook Target | What It Monitors |
|---|----------|--------------------------|-------------------------------|
| 1 | Lobby | `LoadLibraryExW` | DLL loading |
| 2 | Lobby | `NtQueryVirtualMemory` | Memory region scanning |
| 3 | Lobby | `NtOpenProcess` | Process handle access |
| 4 | Match | `GetProcAddress` | Import resolution |
| 5 | Match | `NtReadVirtualMemory` | Memory read operations |
| 6 | Match | `NtProtectVirtualMemory` | Memory protection changes |
### Bypass Flow
[Launch as Observer] → [Read clean PE from disk] → [Compare disk vs memory]
↓ ↓
[Detect hooked bytes] → [Build strampolines] → [Install trampolines]
↓ ↓
[VAC hooks neutralized] → [Emulator loop monitors re-hooks] → [Re-apply if needed]